Next in the long list of illustrations to be completed for White Box Gaming's upcoming game, was one named "The Great Burrow". The "client" wanted to try adding some paths to the ant mound, of which I played around with in the larger canvas.
4c - gradient at 70%
4b - gradient at 100%
4. adjusting atmospheric details, fixing up ground shadows and adding sun rays. I also toned down the detailed-ness of the burrows themselves, considering their environment placement.
3. adjust sat levels after more detailing. I'll have to readjust saturation levels again, esp for foreground.
2. building up burrows
1b - "client" liked thumb 9 more.
1. enlarged thumbnail on correct canvas size, to be cleaned up.