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Holy Tree (Ant Farms Dynasty)

Client wanted a large tree with a strong ray of light, with stones circling around if possible. Some artistic liberties taken with that description, as I didn't want the generic large tree in the distance with sun rays.

Illustration done for White Box Gaming's upcoming game: Ant Farms Dynasty.

11. "client" didn't want the hood at all for the mantis statues.

11. "client" didn't want the hood at all for the mantis statues.

10. More edits on shrine, shadows and stairs.

10. More edits on shrine, shadows and stairs.

9. Edits made on cloud hue, stairs and statues' readability.

9. Edits made on cloud hue, stairs and statues' readability.

8. Various color changes I played around with.

8. Various color changes I played around with.

7. playing with color gradients and correction

7. playing with color gradients and correction

6. worked up mountains, added ray of light

6. worked up mountains, added ray of light

5. Working up tree, grass and mantis statues. Also de-saturated the colors of the foreground mountain.

5. Working up tree, grass and mantis statues. Also de-saturated the colors of the foreground mountain.

4. detailing foreground elements, working up water and clouds

4. detailing foreground elements, working up water and clouds

3. flats, with some sky & water detailing.

3. flats, with some sky & water detailing.

2. sketch version 2. Changes made due to requests.

2. sketch version 2. Changes made due to requests.

1. sketch built up from the thumbnail

1. sketch built up from the thumbnail

comp thumbs; A lot of thinking about ways to break the generic cliche.

comp thumbs; A lot of thinking about ways to break the generic cliche.