Sketches of UI setup for Ant Farm's gameboard (Battle) screen. Client notified art team the game play would be turn based, after 1.0's veto.
The UI ended up getting changed with an artist on the team who had UX/UI experience.
v.1.3 Color palettes based off of 1.2's decision.
v1.4 enlarged sketch of selected UI, for battle screen, and color palette for game's UI.
V1.2 of battle screen, after obtaining more information on game from client, including gameplay.
v.1.1 rough sketch of client's request
V1.0 of battle screen. Client veto-ed due to incompatibility with desktop.