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Rune Master - Pyramid of the Sun

Another Aztec structure, Pyramid of the Sun, for the group's game, Rune Master. Initial version of the illustration was too cartoony and empty to me personally, so I requested time to update this, as well as all the 7 illustrations for the game.

Rune Master is an upcoming mobile & desktop puzzle game made by White Box Gaming. White Box Gaming's twitter can be found @ WhiteBox_Games

Pyramid of the Sun

Pyramid of the Sun

comp sketches

comp sketches

rough sketch

rough sketch

color 1 - flats and working on background elements

color 1 - flats and working on background elements

color 2 - pyramid and rough splotches of trees

color 2 - pyramid and rough splotches of trees

color 3 - decided to thrown in texture to speed up pyramid, but toned down

color 3 - decided to thrown in texture to speed up pyramid, but toned down

color 4 - finished toning down texture on pyramid, worked on sectioning the pyramids in the foreground and creating the treetops' shape

color 4 - finished toning down texture on pyramid, worked on sectioning the pyramids in the foreground and creating the treetops' shape

color 5 - toned down trees in terms of detail

color 5 - toned down trees in terms of detail

color 6 - detailing front pyramid

color 6 - detailing front pyramid

color  7- bumping contrast and highlights, adding sunrays

color 7- bumping contrast and highlights, adding sunrays

color 8 - increasing contrast on main pyramid, fidgeting with fore ground elements and main pyramid

color 8 - increasing contrast on main pyramid, fidgeting with fore ground elements and main pyramid

color 9 - changed persp. from initial, changed some of the trees' shape; adjusted contrast of right foreground structure

color 9 - changed persp. from initial, changed some of the trees' shape; adjusted contrast of right foreground structure

color 9.1 - decreased left structure's contrast, increased saturation

color 9.1 - decreased left structure's contrast, increased saturation

color 10 - fixed tree shapes, worked up trees and lighting on both trees and main pyramid.

color 10 - fixed tree shapes, worked up trees and lighting on both trees and main pyramid.

decided to go back in after color "10" to redo the clouds.

decided to go back in after color "10" to redo the clouds.

color 11 - redesigned the sky (clouds) and distant mountains

color 11 - redesigned the sky (clouds) and distant mountains

color 12 - cleaned up the mountain shapes, fixed up the sun rays' angle, and redesigned the plains. Began readjusting the trees, including their placement

color 12 - cleaned up the mountain shapes, fixed up the sun rays' angle, and redesigned the plains. Began readjusting the trees, including their placement

color 13 - worked up foreground elements, repainted & redesigned the trees. started working on the main pyramid

color 13 - worked up foreground elements, repainted & redesigned the trees. started working on the main pyramid

color 14.1- continued working up the main pyramid, adding texture and re-solidifying the shapes

color 14.1- continued working up the main pyramid, adding texture and re-solidifying the shapes

color 14.2 cleaning up the sun facing side of the main pyramid

color 14.2 cleaning up the sun facing side of the main pyramid

color 14.3 - building up contrast on the main pyramid

color 14.3 - building up contrast on the main pyramid